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Hammer

This was more of a texturing project to familiarise myself with realistic texturing through PBR workflows that look like the part inside of an in-game engine.

This was a fun little project from making little imperfections of the hammer model, and layers of dirt to the general wear and tear that the hammer has sustained to tell a story of it being well used.

Marmoset Viewer

Inside Unreal Engine.

Inside Unreal Engine.

Views of the Hammer.

Views of the Hammer.

Perspective View.

Perspective View.

Close-Up 1

Close-Up 1

Left - Aged
Right - Off the shelf brand new.

Left - Aged
Right - Off the shelf brand new.

Close-Up 2

Close-Up 2