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Tactical Axe Prop

This prop is part of a game project I’m currently contributing to as a prop artist. The high and low poly models were created entirely in Blender, then baked and textured using Substance 3D Painter.

Marmoset Viewer

Ambient Occlusion Pass

Ambient Occlusion Pass

Multiple Passes

Multiple Passes

Reference

Reference

High and low poly

High and low poly